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Besides being fun, and easy to use, IDX® Renditioner is highly productive software suitable for a variety of professional activities. It is especially useful for quick and early design visualization. In early phases of a project IDX Renditioner is fast and produces quality printable images so that it will quickly pay for itself in one project.
Ease of use — IDX Renditioner was designed to be one-button easy and often the results are all that’s needed to take your project to the next stage! Deeply integrated with SketchUp™, IDX Renditioner feels intuitive and doesn’t include all the jargon and complicated controls of other rendering software. Renditioner reads the SketchUp geometry, the position of the sun, uses the SketchUp materials which can be further enhanced, and allows artificial lights to be inserted or created with SketchUp components. There is a simple toolbar and two right-click menu items all integrated in SketchUp. Artificial lights and IDX material settings are even stored in the .skp file.
Render modes — There are three preset render buttons for Preview, Standard, and Presentation renders. If you want you can change the values for those presets. You can also optimize render settings by setting the scene size (Room, Building, etc) and for advanced renders switch between lighting environments (Exterior, Interior, and Studio). These simple settings determine what settings the render engine uses: the size and frequency of light samples, the number of bounces, global illumination and final gather settings, and more.
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Lighting — Natural lighting is controlled by selecting a weather condition: clear sky, cloudy, hazy, twilight, or full moon are just a few. The SketchUp sun position can be over-ridden to position the moon or sun in a certain way. Artificial lights are provided, but it is simple to make your own from any component. One component acts like the light fixture, while a subcomponent acts like the bulb. Just right click to adjust the type of bulb or change the color, intensity, even the spot light cone width using a slider. IDX Renditioner includes a variety of spot light and point light settings.
Materials — IDX Renditioner uses the materials in your SketchUp model. They can be imported textures, or standard SketchUp textures. Renditioner automatically generates a bump map for each texture and gives you the option to make items smoother or bumpier, or reverse the bump. A material finish, Matte by default, is applied to every texture. Select from Glass, Plastic, Polished, Varnished, Polished Metal and more. Each of the finishes can be fine tuned for more or less reflectance. And each finish also modifies the bump map slightly. Use a solid color with Polished Metal, for example, and watch the item come to life when you render!
Environments — Click a render button and you’ll see a background sky and ground plane that go with the lighting conditions (night, hazy, twilight, etc). You can simply over-ride those choices by selecting your own colors, you can use the SketchUp colors, or you can add a background image to provide a realistic sky, vegetation, or city scene.
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